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Mother 1+2

Genres: Adventure, Role-playing (RPG)
Platform: Game Boy Advance
Mother

EarthBound Beginnings follows the young Ninten as he uses his great-grandfather's studies on psychic powers to fight hostile, formerly inanimate objects and other enemies. His adventure leads him to new friends and eventually uncovering an alien plot that must be stopped.

Mother 2

The story begins when Ness is awakened by a meteor that has plummeted to the earth near his home, whereupon he proceeds to investigate the crash site. When Ness gets to the crash site he discovers a police roadblock and Pokey Minch, his friend and neighbor, who tells him to go home. Later, Ness is woken up again by Pokey knocking at his door, demanding help to find his brother Picky.

They find him near the meteor sleeping behind a tree and wake him up. Then the three encounter an insect from the meteor named Buzz Buzz who informs Ness that he is from the future where the "universal cosmic destroyer", Giygas, dominates the planet. Buzz Buzz senses great potential in Ness and instructs him to embark on a journey to seek out and record the melodies of eight "sanctuaries," unite his own powers with the Earth's and gain the strength required to confront Giygas.

Released on Jun 20th 2003

Summary:

Mother 1+2 is a compilation of the first two installments of the Mother series, MOTHER and MOTHER 2: GIYGAS STRIKES BACK! (known outside Japan as EarthBound Beginnings and EarthBound, respectively).

Mother tells the story of Ninten, a 12-year-old boy who journeys around the world using his psychic powers to collect eight melodies in order to save the planet from an evil race of mind-controlling aliens.

Mother 2 tells the story of Ness, a young boy who journeys around the world also using psychic powers to collect eight melodies in order to save the future from an alien of pure evil, intending to sentence all of reality to the horror of eternal darkness.

The version of Mother included in this bundle has a special item that can be used to change the difficulty of the game, since it lessens the amount of random encounters and modifies the overall status of the enemies.

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