 
                                                                                        
                            61%
                            
                                
                                
                            
                        
                                    Spindizzy
                            Género:
                                                            Puzzle                                                    
                    
                                                                                    
                            Plataformas:
                                                            Amstrad CPC,                                                             Apple II,                                                             Commodore C64/128/MAX,                                                             ZX Spectrum,                                                             Atari 8-bit                                                    
                    
                    
                                                    As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with 
 
Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Sections you have travelled through are automatically mapped.
                Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Sections you have travelled through are automatically mapped.
Lançado a 31/12/1986
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