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The Sims: Makin' Magic

Genres: Strategy, Adventure, Role-playing (RPG), Simulator
Platforms: PC (Microsoft Windows), Mac
Of course, employing such powerful witchcraft can be tricky, and spells that are not performed carefully and correctly may backfire on their casters. Each spell in the game can backfire in a different way, bringing such maladies as lightning strikes or plagues of toads to the neighborhood. For their best shot at getting a spell right, Sims may want to visit the new Magic Town area, where they can shop for equipment, learn new spell recipes, and demonstrate their powers in competition against special NPC opponents.

Magically-gifted Sims can prove their skills against new Questing NPCs, and earn MagiCoins if they can best these characters in duels, which offer access to spell components.

Released on Oct 28th 2003

Summary:

The Sims: Makin' Magic is the seventh and final expansion pack for The Sims, bringing an assortment of magical powers and abilities to Sims characters - allowing them to take care of household chores with a snap, win the affection of an unrequited love using special charms, or even turn a bothersome neighbor into a frog. This pack also includes many new house objects with which Sims can interact, including beehives, spinning wheels, butter churns, and other equipment that can be used to create spell ingredients.

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